Danganronpa Trigger Happy Havoc Class Trial Room

  

SPOILERS FOR DANGANRONPA TRIGGER HAPPY HAVOC!! ( I was expecting Monokuma to give directions to the red door to the class trial but nope and it did the same thing. Let's Play Danganronpa: Trigger Happy Havoc by FPzero - Part 76: Trial 3, Part 3.

(Redirected from Cyber Danganronpa VR Class Trail)
Cyber Danganronpa VR: The Class Trial
Developer(s)Spike Chunsoft
Publisher(s)Spike Chunsoft
Director(s)Toyokazu Sakamoto
Producer(s)Yoshinori Terasawa
Designer(s)Yasuhiro Abe
Programmer(s)Kazunori Hanashima
Artist(s)Satoshi Tsurumi
SeriesDanganronpa
EngineUnreal Engine 4
Platform(s)PlayStation 4
Release
  • JP: October 13, 2016
  • NA: March 7, 2017
  • EU: March 10, 2017
Genre(s)Adventure
Mode(s)Single-player

Cyber Danganronpa VR: The Class Trial[a] is a free-to-playvirtual realitytech demo in the Danganronpa series, developed and published by Spike Chunsoft for the PlayStation 4 for use with the PlayStation VRvirtual reality headset. It was produced by Yoshinori Terasawa at Spike Chunsoft, who was inspired to create the game after playing Bandai Namco Entertainment's Summer Lesson.

The game was released in Japan in October 2016, and worldwide in March 2017. The game is a tech demo where the player aims to uncover who was behind a murder in a 'class trial' from the first game in the series, Danganronpa: Trigger Happy Havoc. It was well received by critics, who enjoyed its visuals.

Gameplay[edit]

The player partakes in a class trial, and turns their head to aim the camera at characters whose testimony they want to refute.

Cyber Danganronpa VR is a virtual reality tech demo in which the player plays through the fourth 'class trial' from the adventure gameDanganronpa: Trigger Happy Havoc, where the player aims to uncover who was behind the murder of Sakura Ogami;[1] unlike the original game, which uses 2D cutouts for characters, Cyber Danganronpa VR uses 3D models.[2] The player character's classmates give testimonies, which appear as words; if the player notices something in the testimony that seems suspicious, they can refute the words by shooting them with 'truth bullets'.[3] To do this, the player needs to turn their head toward the character who testified, and press a button on the DualShock 4 controller.[1][2] The game takes around ten minutes to play through,[4] and ends with a first-person sequence where the character Monokuma murders the player.[2]

Development and release[edit]

Cyber Danganronpa VR was announced and shown at the Animation-Comic-Game Hong Kong fair in July 2015 by Sony Interactive Entertainment, as a tech demo for their virtual reality headsetPlayStation VR.[5][6] The tech demo was developed by Spike Chunsoft,[5] and was their first PlayStation 4 project. According to producer Yoshinori Terasawa, he was inspired to create the game by Bandai Namco Entertainment's PlayStation VR title Summer Lesson. The reason for making a game based on Trigger Happy Havoc rather than the spin-off shooting game Danganronpa Another Episode: Ultra Despair Girls was that other companies could create virtual reality shooting games, and that the developers wanted to create something that only they could make. Terasawa decided to make the punishment sequence play out from a first-person perspective to make the player feel horror, but also included Monokuma to lighten the mood. To be able to complete the tech demo quickly, the developers made use of the game engineUnreal Engine 4.[2]

The tech demo was released digitally for the PlayStation 4 on October 13, 2016 in Japan and Hong Kong; it was made available freely for PlayStation Plus subscribers, with no release announced for players without a subscription.[3][7] The Hong Kong release was made available in English, with English voice overs; Spike Chunsoft announced in October 2016 that they were working towards releasing that version in the West.[7] It was released in North America on March 7, 2017, and in Europe on March 10.[8]

Reception[edit]

Hardcore Gamer's Edward Dang was positive to the tech demo, and hoped that it would lead to virtual reality releases of complete Danganronpa games.[5] Jordan Devore at Destructoid thought that the game did not look exciting based on off-screen footage, but noted that this often is the case for virtual reality games, and thought that it 'could be the start of something neat'.[6] Chris Carter, also writing for Destructoid, enjoyed the tech demo and called it worth playing, but not something to get excited over due to its short length.[7] Aki Otsuki at 4Gamer.net recommended the game, and said that experiencing the punishment sequence in virtual reality was horrifying.[1]Famitsu liked the immersion given by the virtual reality and the 360-degree movements.[9] Hiroaki Mabuchi at IGN Japan said that the new environment graphics were a great reproduction of their Trigger Happy Havoc counterparts, and that the mysterious atmosphere suited Danganronpa well.[10]

Notes[edit]

  1. ^Japanese: サイバーダンガンロンパVR 学級裁判Hepburn: Saibā Danganronpa VR Gakkyū Saiban

References[edit]

  1. ^ abcOtsuki, Aki (September 19, 2015). '[TGS 2015]「PlayStation VR」で楽しめる「ダンガンロンパ」や「ファイナルファンタジーXIV」のVRデモをまとめて紹介'. 4Gamer.net (in Japanese). Aetas Inc. Archived from the original on May 5, 2016. Retrieved November 18, 2016.
  2. ^ abcdSpencer (July 27, 2015). 'How Cyber Danganronpa VR Remakes Class Trials For Project Morpheus'. Siliconera. Archived from the original on May 16, 2016. Retrieved November 18, 2016.
  3. ^ abRomano, Sal (September 28, 2016). 'Cyber Danganronpa VR launches October 13 in Japan as free download for PlayStation Plus members'. Gematsu. Archived from the original on October 19, 2016. Retrieved November 18, 2016.
  4. ^Romano, Sal (October 13, 2016). 'Watch all 10 minutes of Cyber Danganronpa VR'. Gematsu. Archived from the original on November 15, 2016. Retrieved November 18, 2016.
  5. ^ abcDang, Edward (July 23, 2015). 'Danganronpa Project Morpheus Tech Demo Announced'. Hardcore Gamer. Archived from the original on December 25, 2015. Retrieved November 18, 2016.
  6. ^ abDevore, Jordan (July 24, 2015). 'Cyber Danganronpa VR: Class Trial could be the start of something neat'. Destructoid. Modern Method. Archived from the original on April 28, 2016. Retrieved November 18, 2016.
  7. ^ abcCarter, Chris (October 14, 2016). 'You can download Cyber Danganronpa VR: The Class Trial now in certain regions on PS4'. Destructoid. Modern Method. Archived from the original on October 15, 2016. Retrieved November 18, 2016.
  8. ^Jenni (March 2, 2017). 'Cyber Danganronpa VR Coming To North America And Europe Next Week'. Siliconera. Archived from the original on March 3, 2017. Retrieved March 3, 2017.
  9. ^'眼前でモノクマが踊り、朝日奈さんが跳びはねる! PlayStation VRで体感する学級裁判とおしおき。『サイバーダンガンロンパVR』プレイリポート'. Famitsu (in Japanese). Enterbrain. September 16, 2015. Archived from the original on March 22, 2016. Retrieved November 18, 2016.
  10. ^Mabuchi, Hiroaki (October 17, 2016). '「サイバーダンガンロンパVR 学級裁判」インプレッション'. IGN (in Japanese). Ziff Davis. Archived from the original on November 18, 2016. Retrieved November 18, 2016.

External links[edit]

  • Official website(in Japanese)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Cyber_Danganronpa_VR:_The_Class_Trial&oldid=1000838555'
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Danganronpa: Trigger Happy Havoc

Also known as: Danganronpa: Kibō no Gakuen to Zetsubō no Kōkōsei (JP)
Developers: Spike Chunsoft, Abstraction Games (Windows & PS4)
Publishers: Spike Chunsoft, NIS America
Platforms: PlayStation Vita, Windows, PlayStation 4
Released internationally: Feburary 18, 2016 (Windows)
Released in JP: October 10, 2013 (Vita)
Released in US: February 11, 2014 (Vita)
Released in EU: February 14, 2014 (Vita)

This game has unused graphics.
This game has unused sounds.
This game has unused text.

This article has just been started and needs the articlebasics added.
Help us out and add them.
Oh dear, I do believe I have the vapors.
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: Knife-in-gut action.

Danganronpa: Trigger Happy Havoc is a PlayStation Vita and Windows port of the PlayStation Portable game Danganronpa: Kibou no Gakuen to Zetsubou no Koukousei.

To do:
Sprites of Byakuya Togami without glasses, demo leftovers (both higher resolution than PSP version), and an early unused close-up of Monokuma's face.
  • 1Unused Audio
  • 2Unused Graphics
  • 3Unused Text
  • 4Unused Textures
  • 5Unused Rooms

Unused Audio

Dubbed Monokuma Demo Lines

Despite no official English release of the demo existing, Monokuma's lines for the demo were dubbed. The first three were reused at the end of the PlayStation VR demo Cyber Danganronpa VR: The Class Trial.

AudioTranscript
Hold on just a second!
That's it! I can't let this go on any further! Because.. because..
Because this is just the demo!
Puhuhuhuhuhu! I look forward to admitting you to the real thing!
Hahahaha! Hahahahahaha!

Unused Graphics

Alter Ego Class Trial Mugshots

Alter Ego has mugshots for both Class Trial discussions and Nonstop Debates, despite never participating in a class trial.

Dormitories Third Floor

This seemingly temporary art for a third floor of the dormitories on the map exists, though in the final game only the first two floors of the dormitories are accessible.

This floor seems to be almost identical to the first floor with some differences.

TranscriptionTranslation
寄宿舎3FDormitories 3F

Trial Version

The original demo was included in Japanese versions of the Danganronpa 1.2 Reload bundle, but has never been released in English. Despite this, a 'Trial Version' header using the font used for chapter headers in the English localization is present.

Unused Text

Map Floors

Danganronpa trigger happy havoc demo
To do:
See if it's possible to access the 3rd floor of the dorms on the map without the game crashing. Also see if we can figure out if there's a way to hack the map open during trials.

Several strings for the map exist in 17_FloorName.pak and 18_MapName.pak, referring to floors and rooms that cannot be seen on the map in the final game.

StringNotes
Floor. In the final game, the dormitories only have two floors. A temporary map graphic for this floor exists.
Floor. It's unknown what 'Monokuma Zone' could be referring to. It could be related to the unused map room entries for the trial courtroom and the execution grounds.
Room. Appears several times. In the final game, the map cannot be opened during class trials. May be related to the 'Monokuma Zone'.
Room. Appears several times. It can be assumed this would appear alongside the Class Trial Courtroom. In the final game, the map cannot be opened during class trials and all of the executions appear to take place in different locations.

Unused Textures

Early Dead Sayaka

bg_122.pak contains an early version of Sayaka in her death pose. This appears to actually be a render of a 3D model, though it has yet to be drawn over and blood and other details such as the knife have not been drawn on.

Danganronpa Trigger Happy Havoc Class Trial Room Early
Final

Numbered Placeholders

Images kotodama_icn_140.tga to kotodama_icn_149.tga appear to be placeholders with numbers drawn on them.

Its one of the millions of unique user generated 3d experiences created on roblox. Free stuff in roblox catalog 2017. We recommend using these free items before it gets saturated.

Placeholder Monokuma Bomb

bg_006.pak contains a placeholder graphic for the Monokuma Bomb from Chapter 5. The name of the file and text on the graphic translates to 'Bomb'. It has no transparency.

Placeholder Kiyotaka

bg_049.pak contains a placeholder texture of a crudely drawn dead body. The text translates to 'Ishimaru's corpse.' It was likely used as a placeholder for chapter 3.

Placeholder Toko

bg_049.pak contains a placeholder image of a crudely drawn body curled up on the floor. The text translates to 'passed out Fukawa.' It was likely used as a placeholder for chapter 3.

Placeholder Monokuma Monitor

This graphic can be found in many of the testing rooms. It appears to be the texture of the front of the final Monokuma Monitor with an image of Monokuma superimposed onto the 'screen' part. Unlike the final Monokuma monitor, which uses a render of a 3D model (usually at an angle), this graphic appears completely flat on the wall. It has no transparency.

Danganronpa Trigger Happy Havoc Class Trial 1

Placeholder Workout Room Posters

Located in bg_027.pak and bg_028.pak are placeholder versions of the posters used in the male and female workout rooms.

Tornado

Placeholder
Final

Yukyon

Placeholder
Final

Unused Rooms

Testing Room

In bg_000.pak, an empty white box room can be found. This room has many different copies throughout the game's files, each one containing different objects for testing. The textures for it are labeled dummy_floor_00 and dummy_wall_00. Unfortunately, none of these rooms have their scripts present.

They all moves you to different parts of mines, these tunnels aren't connected to each other.When walking in Mysterious Cave, player sees limited view of location.In full overworld map, Mysterious Cave is located in bottom-left part of the map.Yellow. Fnaf world how to get chippers revenge boss. Endless: Strength (Lilygear Lake's entrance). Endless: Defense (Lilygear Lake's entrance). There is also secret entrances from one of tents in and a tombstone at the end of secret passage above. There are three entrances, one in on the right from, one in and one in Choppy's Woods from.

See Full List On Danganronpa.fandom.com

The Danganronpa series
PlayStation PortableDanganronpa: Kibou no Gakuen to Zetsubou no Koukousei • Super Danganronpa 2: Sayonara Zetsubou Gakuen
PlayStation VitaDanganronpa: Trigger Happy Havoc • Danganronpa 2: Goodbye Despair • Danganronpa Another Episode: Ultra Despair Girls • Danganronpa V3: Killing Harmony
PlayStation 4Danganronpa: Trigger Happy Havoc • Danganronpa 2: Goodbye Despair • Danganronpa V3: Killing Harmony
WindowsDanganronpa: Trigger Happy Havoc • Danganronpa 2: Goodbye Despair • Danganronpa V3: Killing Harmony (Demo Version)
iOSDanganronpa: Unlimited Battle

Danganronpa Trigger Happy Havoc Class Trial 2

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