Roblox Dungeon Quest Hack Script

  

  1. Roblox Dungeon Quest Hack Script Ghastly Harbour
  2. Roblox Dungeon Quest Hack Script 2019
  3. Scripts For Dungeon Quest

ROBLOX INJECTOR LUA LEVEL 7 SCRIPT EXECUTOR NO KEY 2020???? Proxo roblox exploit dungeon quest.

Apr 9th, 2019
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Roblox Dungeon Quest Hack Script Ghastly Harbour

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  1. -- Version: 2.82
  2. local onepieceGrandTrail = Instance.new('ScreenGui')
  3. local TextLabel = Instance.new('TextLabel')
  4. local TextLabel_3 = Instance.new('TextLabel')
  5. local autofarm = Instance.new('TextButton')
  6. local clicktp = Instance.new('TextButton')
  7. local admin = Instance.new('TextButton')
  8. local title_2 = Instance.new('TextButton')
  9. local darkdevs = Instance.new('TextButton')
  10. local skiddfarm = Instance.new('TextButton')
  11. --Properties:
  12. onepieceGrandTrail.Name = 'one piece Grand Trail'
  13. onepieceGrandTrail.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  14. Frame.Parent = onepieceGrandTrail
  15. Frame.BackgroundColor3 = Color3.new(0.666667, 0.333333, 0)
  16. Frame.BorderColor3 = Color3.new(0, 0, 0)
  17. Frame.Position = UDim2.new(0.168431774, 0, 0.31122449, 0)
  18. Frame.Active = true
  19. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  20. TextLabel.Position = UDim2.new(-0.0351663269, 0, -0.0275978632, 0)
  21. TextLabel.Font = Enum.Font.Fantasy
  22. TextLabel.TextColor3 = Color3.new(0.666667, 0, 0)
  23. TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
  24. TextLabel_2.Position = UDim2.new(0.0689635575, 0, -0.0275978632, 0)
  25. TextLabel_2.Font = Enum.Font.Fantasy
  26. TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
  27. TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
  28. TextLabel_3.Position = UDim2.new(0.857901812, 0, -0.0275978632, 0)
  29. TextLabel_3.Font = Enum.Font.Fantasy
  30. TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
  31. TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
  32. TextLabel_4.Position = UDim2.new(0.784785867, 0, -0.0275978632, 0)
  33. TextLabel_4.Font = Enum.Font.Fantasy
  34. TextLabel_4.TextColor3 = Color3.new(0.666667, 0, 0)
  35. autofarm.Parent = Frame
  36. autofarm.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  37. autofarm.BorderSizePixel = 5
  38. autofarm.Position = UDim2.new(0.0305984635, 0, 0.186242342, 0)
  39. autofarm.Font = Enum.Font.Fantasy
  40. autofarm.TextColor3 = Color3.new(0, 0, 0)
  41. autofarm.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  42. -- Won't Break And Won't Stop Until All Enemies Are Killed In The Dungeon
  43. _G.farm = true -- false to stop
  44. local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
  45. local sword = game:GetService('Workspace')[game.Players.LocalPlayer.Name]:FindFirstChildOfClass('Accessory')
  46. wait()
  47. for _,v in pairs(game.Workspace:GetDescendants()) do
  48. if v:FindFirstChild('enemyNameplate') and v:FindFirstChild('Humanoid') and v:FindFirstChild('HumanoidRootPart') then
  49. plr.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0,1,5),v.HumanoidRootPart.Position)
  50. -- Reverse This To Spawn Them Infront Of You Instead Going Towards Them!
  51. Path:FireServer()
  52. -- [[ local Path = game:GetService('Workspace')[game.Players.LocalPlayer.Name]:FindFirstChild('Fireball');Path.fireballShootEvent:FireServer() ]]
  53. end
  54. end)
  55. kick.Name = 'kick'
  56. kick.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  57. kick.BorderSizePixel = 5
  58. kick.Position = UDim2.new(0.361319363, 0, 0.357344985, 0)
  59. kick.Font = Enum.Font.Fantasy
  60. kick.TextColor3 = Color3.new(0, 0, 0)
  61. kick.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  62. local getrawmetatable = getrawmetatable or debug.getmetatable
  63. local make_writeable = make_writeable or setreadonly or changereadonly or change_writeable
  64. local backup = getrawmetatable(game).__namecall
  65. getrawmetatable(game).__namecall = function(u, ...)
  66. local packed = {...}
  67. for i = 1, #packed - 1 do
  68. end
  69. warn('Kick attempt at ' .. os.time() .. ' (' .. tostring(unpack(a)) .. ')')
  70. end
  71. return backup and backup(u, ...) or u[m](u, unpack(a))
  72. end)
  73. clicktp.Name = 'click tp'
  74. clicktp.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  75. clicktp.BorderSizePixel = 5
  76. clicktp.Position = UDim2.new(0.0305984318, 0, 0.35665369, 0)
  77. clicktp.Font = Enum.Font.Fantasy
  78. clicktp.TextColor3 = Color3.new(0, 0, 0)
  79. clicktp.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  80. local Player = game.Players.LocalPlayer
  81. local UserInputService = game:GetService('UserInputService')
  82. local HoldingControl = false
  83. Mouse.Button1Down:connect(function()
  84. Player.Character:MoveTo(Mouse.Hit.p)
  85. end)
  86. UserInputService.InputBegan:connect(function(Input, Processed)
  87. if Input.UserInputType Enum.UserInputType.Keyboard then
  88. if Input.KeyCode Enum.KeyCode.LeftControl then
  89. elseif Input.KeyCode Enum.KeyCode.RightControl then
  90. end
  91. end)
  92. UserInputService.InputEnded:connect(function(Input, Processed)
  93. if Input.UserInputType Enum.UserInputType.Keyboard then
  94. if Input.KeyCode Enum.KeyCode.LeftControl then
  95. elseif Input.KeyCode Enum.KeyCode.RightControl then
  96. end
  97. end)
  98. autojoingamme.Parent = Frame
  99. autojoingamme.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  100. autojoingamme.BorderSizePixel = 5
  101. autojoingamme.Position = UDim2.new(0.361319512, 0, 0.185551018, 0)
  102. autojoingamme.Font = Enum.Font.Fantasy
  103. autojoingamme.TextColor3 = Color3.new(0, 0, 0)
  104. autojoingamme.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  105. autojoingamme.MouseButton1Down:connect(function()
  106. i love black men
  107. wait(3)local a=game.Players.LocalPlayer;local b=a.leaderstats.Level.Value;local c=game:GetService('ReplicatedStorage').remotes.createLobby;local d=game.ReplicatedStorage.remotes.startDungeon;local e=game:GetService('ReplicatedStorage').remotes:FindFirstChild('changeStartValue')local function f(b)if b>=55 then c:InvokeServer('Winter Outpost','Nightmare',0,true,false)d:FireServer()elseif b>=33 then c:InvokeServer('Winter Outpost','Insane',0,true,false)d:FireServer()c:InvokeServer('Winter Outpost','Hard',0,true,false)d:FireServer()c:InvokeServer('Winter Outpost','Medium',0,true,false)d:FireServer()c:InvokeServer('Winter Outpost','Easy',0,true,false)d:FireServer()elseif b>=27 then c:InvokeServer('Desert Temple','Nightmare',0,true,false)d:FireServer()elseif b>=0 then c:InvokeServer('Desert Temple','Insane',0,true,false)d:FireServer()c:InvokeServer('Desert Temple','Hard',0,true,false)d:FireServer()c:InvokeServer('Desert Temple','Medium',0,true,false)d:FireServer()c:InvokeServer('Desert Temple','Easy',0,true,false)d:FireServer()end end;if workspace:FindFirstChild('games')then f(b)end;wait()local function g()if workspace:FindFirstChild('dungeon')then local h;local g=2e9;for i,j in pairs(workspace.dungeon:GetDescendants())do if j:FindFirstChild('Head')and j:FindFirstChild('Humanoid')then local k=(j.Head.Position-a.Character.HumanoidRootPart.Position).magnitude;if k<g then h=j;g=k end end end;return h end end;local function l()for i,j in next,workspace.dungeon:GetDescendants()do if j:FindFirstChild('Humanoid')and j:FindFirstChild('LeftUpperArm')and j:FindFirstChild('RightUpperArm')and j:FindFirstChild('RightLowerArm')and j:FindFirstChild('LeftLowerArm')and j:FindFirstChild('RightHand')and j:FindFirstChild('LeftHand')then j.LeftUpperArm:Destroy()j.RightUpperArm:Destroy()j.LeftLowerArm:Destroy()j.RightLowerArm:Destroy()j.LeftHand:Destroy()j.RightHand:Destroy()wait()end end end;local function m()if workspace:FindFirstChild('start')and workspace:FindFirstChild('start').Valuefalse then e:FireServer()l()wait()m()elseif workspace:FindFirstChild('start')and workspace:FindFirstChild('start').Valuetrue then game:GetService('RunService').RenderStepped:connect(function()if a.Character and a.Character:FindFirstChild('HumanoidRootPart')and a.Character:FindFirstChild(a.weaponEquipped.Value)then a.Character.HumanoidRootPart.CFrame=CFrame.new(g().HumanoidRootPart.Position-(6+0.25*1)*g().HumanoidRootPart.CFrame.lookVector+0.5*1*g().HumanoidRootPart.CFrame.upVector,g().HumanoidRootPart.Position)l()a.Character[a.weaponEquipped.Value].swing:FireServer()end end)end end;m()local n=game:GetService('TeleportService')while wait()do if workspace:FindFirstChild('dungeonProgress')and workspace:FindFirstChild('dungeonProgress').Value'bossKilled'then wait(5)n:Teleport(2414851778,player)end;endwait(3)local o=game.Players.LocalPlayer;local p=o.leaderstats.Level.Value;local q=game:GetService('ReplicatedStorage').remotes.createLobby;local r=game.ReplicatedStorage.remotes.startDungeon;local s=game:GetService('ReplicatedStorage').remotes:FindFirstChild('changeStartValue')local function t(p)if p>=34 then q:InvokeServer('Winter Outpost','Insane',0,false,false)r:FireServer()q:InvokeServer('Winter Outpost','Hard',0,false,false)r:FireServer()q:InvokeServer('Winter Outpost','Medium',0,false,false)r:FireServer()q:InvokeServer('Winter Outpost','Easy',0,false,false)r:FireServer()elseif p>=27 then q:InvokeServer('Desert Temple','Nightmare',0,true,false)r:FireServer()elseif p>=0 then q:InvokeServer('Desert Temple','Insane',0,true,false)r:FireServer()q:InvokeServer('Desert Temple','Hard',0,true,false)r:FireServer()q:InvokeServer('Desert Temple','Medium',0,true,false)r:FireServer()q:InvokeServer('Desert Temple','Easy',0,true,false)r:FireServer()end end;if workspace:FindFirstChild('games')then t(p)end;wait()local function u()if workspace:FindFirstChild('dungeon')then local v;local u=2e9;for w,x in pairs(workspace.dungeon:GetDescendants())do if x:FindFirstChild('Head')and x:FindFirstChild('Humanoid')then local y=(x.Head.Position-o.Character.HumanoidRootPart.Position).magnitude;if y<u then v=x;u=y end end end;return v end end;local function z()for w,x in next,workspace.dungeon:GetDescendants()do if x:FindFirstChild('Humanoid')and x:FindFirstChild('LeftUpperArm')and x:FindFirstChild('RightUpperArm')and x:FindFirstChild('RightLowerArm')and x:FindFirstChild('LeftLowerArm')and x:FindFirstChild('RightHand')and x:FindFirstChild('LeftHand')then x.LeftUpperArm:Destroy()x.RightUpperArm:Destroy()x.LeftLowerArm:Destroy()x.RightLowerArm:Destroy()x.LeftHand:Destroy()x.RightHand:Destroy()wait()end end end;local function A()if workspace:FindFirstChild('start')and workspace:FindFirstChild('start').Valuefalse then s:FireServer()z()wait()A()elseif workspace:FindFirstChild('start')and workspace:FindFirstChild('start').Valuetrue then game:GetService('RunService').RenderStepped:connect(function()if o.Character and o.Character:FindFirstChild('HumanoidRootPart')and o.Character:FindFirstChild(o.weaponEquipped.Value)then o.Character.HumanoidRootPart.CFrame=CFrame.new(u().HumanoidRootPart.Position-(6+0.25*1)*u().HumanoidRootPart.CFrame.lookVector+0.5*1*u().HumanoidRootPart.CFrame.upVector,u().HumanoidRootPart.Position)z()o.Character[o.weaponEquipped.Value].swing:FireServer()end end)end end;A()local B=game:GetService('TeleportService')while wait()do if workspace:FindFirstChild('dungeonProgress')and workspace:FindFirstChild('dungeonProgress').Value'bossKilled'then wait(5)B:Teleport(2414851778,player)end end end
  108. admin.Parent = Frame
  109. admin.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  110. admin.BorderSizePixel = 5
  111. admin.Position = UDim2.new(0.696742654, 0, 0.183461994, 0)
  112. admin.Font = Enum.Font.Fantasy
  113. admin.TextColor3 = Color3.new(0, 0, 0)
  114. admin.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  115. title.Name = 'title'
  116. title.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  117. title.BorderColor3 = Color3.new(0, 0, 0)
  118. title.Position = UDim2.new(0.361319512, 0, 0.805322886, 0)
  119. title.Font = Enum.Font.Fantasy
  120. title.TextColor3 = Color3.new(0, 0, 0)
  121. title.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  122. title_2.Name = 'title'
  123. title_2.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  124. title_2.BorderColor3 = Color3.new(0, 0, 0)
  125. title_2.Position = UDim2.new(-0.1041978, 0, 0.805322886, 0)
  126. title_2.Font = Enum.Font.Fantasy
  127. title_2.TextColor3 = Color3.new(0.666667, 0, 0)
  128. title_2.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  129. title_3.Name = 'title'
  130. title_3.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  131. title_3.BorderColor3 = Color3.new(0, 0, 0)
  132. title_3.Position = UDim2.new(0.381695688, 0, 0.0579866767, 0)
  133. title_3.Font = Enum.Font.Fantasy
  134. title_3.Text = 'Mass Firing More Rest More Firing'
  135. title_3.TextSize = 20
  136. title_3.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  137. darkdevs.Name = 'Po_kex'
  138. darkdevs.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  139. darkdevs.BorderSizePixel = 5
  140. darkdevs.Position = UDim2.new(0.696742713, 0, 0.36045593, 0)
  141. darkdevs.Font = Enum.Font.Fantasy
  142. darkdevs.TextColor3 = Color3.new(0, 0, 0)
  143. darkdevs.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  144. game:GetService('StarterGui'):SetCore('SendNotification', {Title = 'ThotScripter On V3rm', Text = 'This Is Just An Un-Official Verison!'})
  145. local Main = Instance.new('Frame')
  146. local aura = Instance.new('TextButton')
  147. local mobs = Instance.new('TextButton')
  148. local name = Instance.new('TextLabel')
  149. local credit = Instance.new('TextLabel')
  150. gui.Name = 'gui'
  151. Main.Active = true
  152. Main.Parent = gui
  153. Main.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
  154. Main.Position = UDim2.new(0.431293875, 0, 0.410358638, 0)
  155. main2.Parent = Main
  156. main2.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
  157. main2.Position = UDim2.new(0.0244897958, 0, 0.20184648, 0)
  158. aura.Parent = main2
  159. aura.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
  160. aura.Position = UDim2.new(0.0600858368, 0, 0.0921052694, 0)
  161. aura.Font = Enum.Font.Fantasy
  162. aura.TextColor3 = Color3.new(1, 1, 1)
  163. upgrade.Parent = main2
  164. upgrade.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
  165. upgrade.Position = UDim2.new(0.0600858331, 0, 0.331967205, 0)
  166. upgrade.Font = Enum.Font.Fantasy
  167. upgrade.TextColor3 = Color3.new(1, 1, 1)
  168. mobs.Parent = main2
  169. mobs.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
  170. mobs.Position = UDim2.new(0.0600858331, 0, 0.562122524, 0)
  171. mobs.Font = Enum.Font.Fantasy
  172. mobs.TextColor3 = Color3.new(1, 1, 1)
  173. lobby.Parent = main2
  174. lobby.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
  175. lobby.Position = UDim2.new(0.0600858331, 0, 0.782355487, 0)
  176. lobby.Font = Enum.Font.Fantasy
  177. lobby.TextColor3 = Color3.new(1, 1, 1)
  178. name.Parent = Main
  179. name.BackgroundTransparency = 1
  180. name.Font = Enum.Font.GothamBold
  181. name.TextColor3 = Color3.new(0.705882, 0, 0.0117647)
  182. name_2.Parent = Main
  183. name_2.BackgroundTransparency = 1
  184. name_2.Position = UDim2.new(0.0816326514, 0, 0, 0)
  185. name_2.Font = Enum.Font.GothamBold
  186. name_2.TextColor3 = Color3.new(0.635294, 0.631373, 0.631373)
  187. name_2.TextXAlignment = Enum.TextXAlignment.Left
  188. credit.Name = 'credit'
  189. credit.BackgroundColor3 = Color3.new(1, 1, 1)
  190. credit.Position = UDim2.new(0.612244904, 0, 0.059459459, 0)
  191. credit.Font = Enum.Font.SourceSans
  192. credit.TextColor3 = Color3.new(1, 1, 1)
  193. while true do
  194. local Arg1 = 'weapon'
  195. local Arg3 = 'physical'
  196. local Path = game:GetService('ReplicatedStorage').remotes.upgradeItem
  197. end
  198. local Arg1 = 'Desert Temple'
  199. local Arg3 = 1 -- level needed to join
  200. local Arg4 = false -- if want it private, make this true
  201. local Path = game:GetService('ReplicatedStorage').remotes.createLobby
  202. wait(2) -- change the wait to more if you want some people to join you!
  203. local Event = game:GetService('ReplicatedStorage').remotes.startDungeon
  204. end)
  205. aura.MouseButton1Down:connect(function()
  206. game:GetService('RunService').RenderStepped:connect(function()
  207. local sword = game:GetService('Workspace')[game.Players.LocalPlayer.Name]:FindFirstChildOfClass('Accessory')
  208. Path:FireServer() end)
  209. -- Won't Break And Won't Stop Until All Enemies Are Killed In The Dungeon
  210. _G.farm = true -- false to stop
  211. local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
  212. local sword = game:GetService('Workspace')[game.Players.LocalPlayer.Name]:FindFirstChildOfClass('Accessory')
  213. wait()
  214. for _,v in pairs(game.Workspace:GetDescendants()) do
  215. if v:FindFirstChild('enemyNameplate') and v:FindFirstChild('Humanoid') and v:FindFirstChild('HumanoidRootPart') then
  216. plr.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0,1,5),v.HumanoidRootPart.Position)
  217. -- Reverse This To Spawn Them Infront Of You Instead Going Towards Them!
  218. Path:FireServer()
  219. -- [[ local Path = game:GetService('Workspace')[game.Players.LocalPlayer.Name]:FindFirstChild('Fireball');Path.fireballShootEvent:FireServer() ]]
  220. end
  221. end)
  222. killeneimes.Parent = Frame
  223. killeneimes.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  224. killeneimes.BorderSizePixel = 5
  225. killeneimes.Position = UDim2.new(0.696742713, 0, 0.523954093, 0)
  226. killeneimes.Font = Enum.Font.Fantasy
  227. killeneimes.TextColor3 = Color3.new(0, 0, 0)
  228. killeneimes.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  229. local uis = game:GetService('UserInputService')
  230. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 40
  231. uis.InputBegan:Connect(function(k, gp)
  232. for i,v in pairs(workspace:GetDescendants()) do
  233. if v:FindFirstChild('Humanoid') and v ~= game.Players.LocalPlayer.Character then
  234. local myPart = game.Players.LocalPlayer.Character.UpperTorso
  235. local enemyPart = v:FindFirstChildWhichIsA('BasePart')
  236. local offset = Vector3.new(1.5, 1, -4)
  237. while wait(.1) do
  238. if v.PrimaryPart and v.PrimaryPart:IsDescendantOf(workspace) then
  239. v:SetPrimaryPartCFrame(myPart.CFrame * CFrame.new(offset))
  240. break
  241. end
  242. end
  243. end
  244. end)
  245. skiddfarm.Name = ' UhFarm Every Mob?'
  246. skiddfarm.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  247. skiddfarm.BorderSizePixel = 5
  248. skiddfarm.Position = UDim2.new(0.364454299, 0, 0.523954093, 0)
  249. skiddfarm.Font = Enum.Font.Fantasy
  250. skiddfarm.TextColor3 = Color3.new(0, 0, 0)
  251. skiddfarm.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
  252. -- Won't Break And Won't Stop Until All Enemies Are Killed In The Dungeon
  253. _G.farm = true -- false to stop
  254. local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
  255. local sword = game:GetService('Workspace')[game.Players.LocalPlayer.Name]:FindFirstChildOfClass('Accessory')
  256. wait()
  257. for _,v in pairs(game.Workspace:GetDescendants()) do
  258. if v:FindFirstChild('enemyNameplate') and v:FindFirstChild('Humanoid') and v:FindFirstChild('HumanoidRootPart') then
  259. plr.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0,1,5),v.HumanoidRootPart.Position)
  260. -- Reverse This To Spawn Them Infront Of You Instead Going Towards Them!
  261. Path:FireServer()
  262. -- [[ local Path = game:GetService('Workspace')[game.Players.LocalPlayer.Name]:FindFirstChild('Fireball');Path.fireballShootEvent:FireServer() ]]
  263. end
  264. end)
  265. title_4.Name = 'title'
  266. title_4.BackgroundColor3 = Color3.new(1, 0.666667, 0.498039)
  267. title_4.BorderColor3 = Color3.new(0, 0, 0)
  268. title_4.Position = UDim2.new(0.0102223456, 0, 0.573383749, 0)
  269. title_4.Size = UDim2.new(0, 171, 0, 27)
  270. title_4.Text = 'ENJOY!!'
  271. title_4.TextSize = 20
  272. title_4.TextStrokeColor3 = Color3.new(0.666667, 0.333333, 0.498039)
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