Roblox Gravity Switch Download

  

Gravity Gun is a gear that was published into the avatar shop by ROBLOX on September 12, 2012. It can be purchased for 250 Robux.As of February 25, 2020, it has been purchased 107,665 times and favorited 21,003 times. The user can shoot a yellow projectile at the opponent, which causes the opponent or hats to fly.

Roblox made its official debut on September 1, 2006 and has since grown into a very popular MMO (massive multiplayer online) game. In 2019, there were over 90 million active users on Roblox each month. Similar to Minecraft, Roblox allows users to stretch their creativity and build worlds and their own games. The Roblox team also creates worlds and games for users to enjoy.

Most of the oldest Roblox games were created by the Roblox team and were fairly popular. Unfortunately, most of these classic games are no longer accessible through their original listing. However, some of them are uncopylocked so that users can take copies and their own twist and make them playable again.

10. Chaos Canyon

May 1, 2007
ROBLOX
Over 1.15 Million
Multidirectional shooter
Fighting
No

photo source: Roblox

Chaos Canyon was one of Roblox’s earliest hit games from 2007 and has since been visited more than 1.15 million times. Although it is a BrickBattle fighting game, there is no real objective to Chaos Canyon and users typically use the map to have a free for all fight. Chaos Canyon features standard BrickBattle weapons. Despite its popularity, like all of the other classic official Roblox games, Chaos Canyon has been inaccessible since 2017.

Did You Know?

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Although Chaos Canyon is an official Roblox game, it features community-created models from users PilotLuke, tingc222, and Yahoo.

9. Base Wars FPS

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April 24, 2007
ROBLOX
Over 774,200
Multidirectional shooter
All
Yes

photo source: Roblox

Base Wars FPS was one of Roblox’s most popular games at the time and one of the first official first-person shooters (FPS). Over 774,200 players have tried out Base Wars FPS throughout the years and it has been favorited nearly 30,000 times. Base Wars FPS hasn’t been updated since 2014, but is technically still playable. It is also uncopylocked, so users can copy the game and add their own twist to it.

Did You Know?

Base Wars FPS has different shooter classes like in more sophisticated FPS games, including Trooper (the all-rounder class), Assault (the speedster), Brute (the tanky tank), Support (the healer), and Sniper.

8. Classic: Crossroads

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2006
ROBLOX (originally John Shedletsky)
Over 6.9 Million
Multidirectional shooter
Fighting
Yes

photo source: RobloxOf all the classic official Roblox games, Crossroads is the most popular – in fact, at the time of this writing there were a few users playing the game. Over the years, nearly 7 million users have played Crossroads and its been added as a favorite 138,390 times.

For whatever reason, Crossroads appears to be the only classic Roblox game that has been recently updated and survived the 2017 shutdown of Roblox’s oldest games. Crossroads was briefly removed in 2017, but was returned with updated graphics.

Did You Know?

Classic: Crossroads was originally created by Roblox Creative Director at the time, John Shedletsky, sometime in 2006 and was intended to be a team game, even though the team mode wasn’t introduced until 2007. Even after a 2007 update, Crossroads never had a proper team function.

7. Santa’s Winter Stronghold

December 19, 2006
ROBLOX
Over 125,000
All
No

photo source: Roblox

Santa’s Winter Stronghold was Roblox’s first Christmas themed game and was released about a week before the holiday. The special Christmas level was designed by John Shedletsky, who was the Creative Director at Roblox from 2006 to 2014.

In Santa’s Winter Stronghold, players either play as Santa or an elf and the goal is to earn the most points by either collecting presents or destroying your opponents. Like all of the first official Roblox games, Santa’s Winter Stronghold is now unplayable.

Did You Know?

In Santa’s Winter Stronghold, Santa has two special powers: the Multirocket and Jet Boots.

6. Air Base Sector 128A

November 29, 2006
tie it up
Over 20,400
All
No

photo source: Roblox Wikia

Air Base Sector 128A wasn’t exactly a game, but more of a showcase that featured an air base. It was created by a user named tie it up and was mentioned in Roblox’s very first blog post from December 2006. Like all of the earliest Roblox games, Air Base Sector 128A is very limited and only features a small map with a tall watchtower, a small sleeping quarters, and two towers lined with cannons.

Did You Know?

For some reason, the stairs in the sleeping quarters of Air Base Sector 128A weren’t completed/connected so players weren’t able to reach the upper levels of the barracks.

5. Experience Gravity

November 21, 2006
amanda
Over 5.4 Million
Sci-Fi
Yes

photo source: RobloxExperience Gravity is an elegantly simple game that is still extremely popular to this day! As its name suggests, Experience Gravity lets “experience gravity” after they fall off the baseplate. The game literally only features a baseplate, standard Roblox gravity, and a wooden sign that reads: “Step off the Baseplate to Experience Gravity!” Currently, Experience Gravity was updated in January 2020 and so far over 5.4 million people have visited the game.

Did You Know?

While Experience Gravity is a simple game, it is known for its numerous badges, which are awarded for various accomplishments such as meeting the game’s creator amanda (rare), diving into the sun, falling apart, playing the game for varying degrees of time, and many more.

4. Sunset Plain

November 15, 2006
Schwaabo
Over 20,400
All
No

photo source: Roblox

Sunset Plain was one of the first BrickBattle games, which was a popular game mode during the early days of Roblox. Created by Schwaabo, Sunset Plain was promoted by Roblox on their very first Roblox Developer’s Journal blog post in late 2006. The original copy of Sunset Plain hasn’t been updated since it was first created and no longer functions properly.

Did You Know?

Although the original Sunset Plain is no longer functional, the game CloneTrooper1019’s Super Nostalgia Zone, which has made many of Roblox’s oldest games playable once again.

3. Yorick’s Resting Place

October 21, 2006
ROBLOX (under the name Yorick)
Over 136,400
All
No

photo source: Roblox

Yorick’s Resting Place was the first holiday themed game/map that Roblox put out for Halloween 2008. Although the game was created in 2006 by Jacobxxduel, who is now a Roblox Administrator, the special Halloween event didn’t take place until 2008. If players beat Yorick’s Resting Place by solving four riddles, they received a special Riddling Skull hat.

Did You Know?

Yorick’s Resting Place is no longer officially playable, but it did become uncopylocked (which means anyone can copy the game and alter it) at some point. However, the Riddling Skull prize was deactivated and the only way to get the hat now is to trade it with another user for Robux.

2. Forest of Desolation (Abyss’s Place)

August 20, 2006
Abyss
716
All
No

photo source: Roblox Wikia

Forest of Desolation was a small map that featured a crumbling tower and autumn-colored trees. It was an early example themed places on Roblox created by its users. Forest of Desolation hasn’t been updated since 2009 and is no longer fully functional. The game had its name changed to Abyss’s Place since its creator Abyss got banned.

Did You Know?

While Forest of Desolation hasn’t had that many visitors, it was featured on an official Roblox blog post back in 2006 as a one of the few user created places to visit at the time.

1. Classic: Rocket Arena

January 26, 2006
ROBLOX
Over 1.9 Million
Fighting
No

photo source: RobloxClassic: Rocket Arena is the oldest Roblox game ever created and dates back to January 2006, when the game was still in Beta. Rocket Arena was a free for all fighting arena, which inspired many popular games that came after. Along with many of the earliest official Roblox games, Rocket Arena was shut down in 2017 for unknown reasons.

Did You Know?

Classic: Rocket Arena remained popular for several years until around 2015, when an update caused tools to stop working.


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Gravity Controller Roblox Script

10 min

In this guide, we’ll expand on screen images and explore how to make them into buttons that can be used for menus, in-game actions, and much more.

Button Types – Text and Image

There are two types of button objects in Roblox that can be used in your game’s UI design: TextButton|TextButtons and ImageButton|ImageButtons.

Text Button

A TextButton is very similar to a TextLabel, except that a player can activate it with a click. Internally, it also shares many of the same visual properties as a text label — font, background color, stroke color, etc.

Image Button

Similarly, an ImageButton is like an interactive version of the ImageLabel object and it uses a custom image that you upload to Roblox. It also shares most of the same properties as its non-button counterpart.

Adding Buttons to a Screen GUI

Let’s add an ImageButton to the screen and flip it between a normal appearance and a more colorful appearance when a player activates it.

  1. In the Explorer window, find the ScreenGui object.
  2. Insert an ImageButton object.
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This will add an empty image button to the corner of the game view.

Upload Images

For this button, we need to upload two custom images — one for the normal appearance of the button when it’s just sitting on the screen, and a second image for when a player activates it (clicks it with their mouse, taps it when playing on their phone, or activates it with their console controller).

You can use these two menu buttons for testing — simply right-click each one and select Save Image As... to save them to a convenient location on your computer.

This time, instead of uploading an image through the Image property of the button, we’ll use the Game Explorer method. This method is useful when you want to upload more than one image at the same time.

  1. If it’s not already open, click Game Explorer from the View tab.
  1. In the window, right-click on Images and select Add Images.
  1. Find the two images on your computer, select both, and confirm that you’d like to upload them.
  2. When finished uploading, you’ll see both new images ready to use in the game!

Set the Normal Image

Setting the normal appearance for the button can be done through the button object.

  1. In the Explorer window, select the new ImageButton object.
  1. In the Image section of the Properties window, click on the Image property.
  1. In the popup window, click on the ImageButtonNormal image asset.
  1. In the Properties window, set BackgroundTransparency to a value of 1 to make the background transparent.
  1. Move the button slightly away from the corner by setting both PositionXOffset and PositionYOffset to around 30.

Attach a Local Script

The final task is to connect a function to the “activated” event of the button. This function will be used to change the appearance of the button to the brighter activated version. In an actual game, it should also be used to perform an action like opening the game’s main menu.

For this button, we’ll use a LocalScript. This is similar to the Script object which you may be familiar with, but a LocalScript is used to perform actions that only relate to a specific player and things happening on that player’s screen, such as detecting their input on the screen or displaying GUI elements (in contrast, a regular Script is used for things that occur in the overall game world and which affect all parts and players in the game).

  1. In the Explorer window, hover over the ImageButton object, click on the circle ⊕ button, and insert a LocalScript. This will create a new local script and show it.

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  1. Delete any existing code, then copy and paste in these new lines:

Test the Button

With the local script in place, we can test the button’s behavior. When the game starts, the button should appear in its normal state. Click the button and its appearance should change to the brighter activated state. Another click should then return it to its normal appearance.

Troubleshooting the Button

If the button doesn't work as you expect, check the following:
  1. In addition to the ImageButtonNormal.png file, make sure you uploaded ImageButtonActivated.png.
  2. Confirm that the names of the uploaded images match the names in the script. If you uploaded image files with different names, you'll need to change the script reference names on lines 6 and 9:
    'rbxgameasset://Images/ImageButtonActivated'
    'rbxgameasset://Images/ImageButtonNormal'
  3. Make sure that your local script is a direct child of the ImageButton object.

How it Works

Let’s explore the code in the local script to understand how the button works.

  1. The first line just sets a variable button which tells the script what specific object it’s linked to. In this case it’s linked to the image button, the “parent” of the script.

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  1. The second line sets a variable toggled which lets us track the current state (appearance) of the button. Because the button begins in the normal state, we set the variable’s value to false.
  1. The next block is a function that will be run when a player activates the button. Inside is a conditional statement. If the variable toggled is false(the button is off), the Image property of the button will be changed to the brighter activated image and the toggled variable will be set to true (meaning the button is on).

The fallback condition (else) will be triggered if the button is in the activated state. This condition resets the button to the normal appearance and sets toggled back to false.

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  1. The final line connects the button to the function with an GuiButton/Activated|Activated event. This will make the function run whenever the button is activated.

Although there are several different event types which you can connect to buttons, the GuiButton/Activated|Activated event is the most reliable for basic buttons, providing standard button behavior on all platforms from PC to phone/tablet to console.

Great job! As you can see, creating basic buttons in Roblox can be done with either a TextButton or ImageButton object, and hooking up a local script lets you detect basic button activation as well as swap between two images.

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