Phantom Forces Hack Free Aimbot 2017 Roblox Youtube. Life Roblox High School 2 Promo Codes 2019 Roblox High School Life Promo Codes 2019 Roblox High School Promo. ROBLOX High School is a ROBLOX roleplaying game created by Cindering. 1 Gameplay 1.1 Cars 1.2 The School 1.3 Housing 1.4 Objective 2 Trivia The moral gameplay of ROBLOX High School is to roleplay with friends and obtain money to buy cars, houses, etc. TBA The school consists of a reception, the principal's office, a detention room, a teachers' room, English classrooms, geography, mathematics. Just a simple video explaining how RHSMenu works to get Roblox HIgh School Free Money, it's working currently and being deve.
Jul 3rd, 2018
How To Get Hacks Roblox
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Roblox High School Hack Script
- OOHNELLY = Instance.new('Tool')
- NOTSEEEE = Instance.new('Part')
- SPECIALMESHXDDDD = Instance.new('SpecialMesh')
- OOHNELLY.Name ='Knife'
- OOHNELLY.Parent = game.Players.LocalPlayer.Backpack
- OOHNELLY.GripForward = Vector3.new(-1.74845553e-007,4.37113812e-008,1)
- OOHNELLY.GripPos = Vector3.new(0.487703323,-3.7742065e-010,0.00863459334)
- OOHNELLY.GripRight = Vector3.new(-7.64274186e-015,-1,4.37113812e-008)
- OOHNELLY.GripUp = Vector3.new(-1,0,-1.74845553e-007)
- OOHNELLY.CanBeDropped =false-- no removal unless you wanna shank urself
- NELLAY.Parent = OOHNELLY
- NELLAY.AnimationId ='http://www.roblox.com/Asset?ID=94161088'
- NOTSEEEE.Parent = OOHNELLY
- NOTSEEEE.BrickColor = BrickColor.new('Really black')
- NOTSEEEE.Position = Vector3.new(-5.70826387,0.254999995,10.8100071)
- NOTSEEEE.Size = Vector3.new(1.54999995,0.50999999,0.699999988)
- NOTSEEEE.Color = Color3.new(0.0666667,0.0666667,0.0666667)
- LEECHYISHERE.Parent = NOTSEEEE
- LEECHYISHERE.SoundId ='http://www.roblox.com/asset?id=153647529'
- LEECHYISHERE.PlayOnRemove =true
- SPECIALMESHXDDDD.MeshId ='rbxassetid://442337985'
- SPECIALMESHXDDDD.Offset = Vector3.new(-0.600000024,0,-0.200000003)
- SPECIALMESHXDDDD.Scale = Vector3.new(0.300000012,0.300000012,0.300000012)
- SPECIALMESHXDDDD.TextureId ='rbxassetid://442337993'
- SEIGHEIL.Name ='Ting'
- SEIGHEIL.SoundId ='rbxassetid://429400881'
- OOHNELLY = OOHNELLY
- Debris = game:GetService('Debris')
- SlashSound = Handle:WaitForChild('Swoosh')
- function TagHumanoid(humanoid, player)--registers you actually hitting the guy
- local Creator_Tag = Instance.new('ObjectValue')
- Creator_Tag.Value = player
- Creator_Tag.Parent = humanoid
- function UntagHumanoid(humanoid)--removes the tag so that if someone kills the person you tagged, it doesnt register you killing that person.
- if v:IsA('ObjectValue')and v.Name 'creator'then
- end
- end
- function Blow(Hit)--registers the hit, deals damage to the player, and if the humanoid has 0 health a kill is added into the killstreak.
- local character = Hit.Parent
- local humanoid = character:FindFirstChild('Humanoid')
- if Humanoid and Humanoid ~= humanoid and humanoid and Humanoid.Health >0and humanoid.Health >0then
- local Right_Arm = Character:FindFirstChild('Right Arm')
- local Joint = Right_Arm:FindFirstChild('RightGrip')
- if(Joint and(Joint.Part0 Handle or Joint.Part1 Handle))then
- humanoid:TakeDamage(Damage)--deal regular damage or instakill normal health players if a ninja
- TagHumanoid(humanoid, Player)
- end
- end
- if OOHNELLY.Enabled then
- Whack = Humanoid:LoadAnimation(WhackAnim)
- Whack:Play()
- wait(.6)
- end
- end
- function Equipped(mouse)--get everything settled up
- Player = Players:GetPlayerFromCharacter(Character)
- Torso = Character:FindFirstChild('Torso')
- return
- wait(ReloadTime)
- end
- if Whack then
- Whack:Stop()--stop the swing anim so we dont get stuck
- end
- --important stuff to register what is what. you need these if you want to do stuff with the OOHNELLY itself.
- OOHNELLY.Equipped:connect(Equipped)
- end)
- b4.MouseButton1Click:connect(function()
- plyr = game.Players.LocalPlayer
- RunService = game:service'RunService'
- local draw2 =false
- local lastPos
- tool = Instance.new('HopperBin', plyr.Backpack)
- function draw(obj)--
- coroutine.wrap(function()
- if draw2 then
- RunService.Stepped:wait()
- objC.Parent = c
- local distance =(lastPos- obj.CFrame.p).magnitude
- objC.CFrame = CFrame.new(lastPos,obj.Position)*CFrame.new(0,0,-distance/2)
- end
- break
- end
- end
- tool.Selected:connect(function(mouse)
- mouse.Button1Down:connect(function(mouse)
- part.Name ='location'
- part.TopSurface =0
- part.Material ='Neon'
- part.Size = Vector3.new(0.2,0.2,0.2)
- part.Locked =true
- while part ~=nildo
- part.CFrame = CFrame.new(plyr:GetMouse().Hit.p.x,plyr:GetMouse().Hit.p.y,plyr:GetMouse().Hit.p.z)
- end
- draw(part)
- end)
- game:service'Debris':AddItem(part,0)
- pcall(function()
- end)
- end)
- end)